AI Insights · Timothy · July 2022
Top 5 io Games on iOS in Norway Q2 2022
Discover the performance metrics of the top 5 io games on the iOS platform in Norway during Q2 2022. Data includes weekly downloads, revenue, and active users.
During the second quarter of 2022, the top io games on the iOS platform in Norway showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at the metrics for Hole.io, Snake.io - Fun Online Snake, Fish Eater.io, Paper.io 2, and State.io - Conquer the World.
Hole.io experienced fluctuating weekly revenue, peaking at around $126 in mid-April, before stabilizing between $30 and $100 towards the end of the quarter. Weekly downloads saw a significant spike early in April with approximately 4.7K downloads, but declined to a more stable range of 500 to 1K by the end of June. Active users also followed a similar trend, reaching nearly 15K in mid-April and then settling around 6K by late June.
Snake.io - Fun Online Snake showed a more stable revenue pattern, averaging around $50 to $150 throughout the quarter. Weekly downloads fluctuated, peaking at 1.4K in the last week of June. Active users remained relatively steady, averaging around 8K to 9K, with a notable increase to 10.2K in mid-April.
Fish Eater.io had an interesting quarter with revenue peaking at $165 in mid-April but generally staying below $50 in the following weeks. Downloads saw a sharp increase to nearly 4K in early April but dropped significantly, stabilizing at around 100 to 200 by the end of the quarter. Active users followed a similar pattern, peaking at 2.8K in mid-April and then declining to around 600 by late June.
Paper.io 2 maintained a consistent weekly revenue between $30 and $90. Downloads were relatively stable, fluctuating between 400 and 1K throughout the quarter. Active users showed a slight decline, starting at 3.4K at the beginning of the quarter and ending around 2.8K by late June.
State.io - Conquer the World exhibited a varied revenue pattern, with peaks around $90 and lows around $30. Downloads peaked at 1.4K at the start of the quarter but generally hovered around 400 to 800. Active users saw a decrease from 4.3K to approximately 2.5K by the end of June.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.